Senior Level Designer at Values Value #vacancy #remote

What are you working on?

  • At what stage of the project(s)? Production
  • Genres: Action, Adventure
  • Platforms: PC, Console

For which tasks (responsibilities)?

  • Translate high-level design concepts into detailed level layouts, ensuring a balance of exploration, puzzle-solving, and combat encounters.

  • Prototype and iterate on gameplay spaces to optimize player engagement and pacing.

  • Designing levels from their inception and pitching phase through their scripting, polishing, bug fixing, and releasing the game.

  • Organizing and managing the production work related to the levels you are responsible for.

  • Close work with design teams on delivering the stories through gameplay in an intended way.

  • Work closely with environment artists to ensure that levels are visually stunning and technically optimized.

  • Contributing to the creation and constant improvement of pipelines and processes.

  • Stay up-to-date with industry trends and best practices in level design and survival horror games.

What kind of professional are we looking for?

  • 3-5+ years of experience in level design for video games (ideally survival horror genre).

  • Proven track record of shipping successful titles on console/PC platforms.

  • Exceptional verbal and written communication skills, enabling effective collaboration with team members and the clear articulation of design concepts and intentions.

  • Ability to thrive in a fast-paced, deadline-driven environment.

  • Proficiency in Unreal Engine, including blueprints.

  • Excellent understanding of level design fundamentals and the role of level design in the overall player experience.

  • Proficiency in creating map layouts at all stages of development – from initial sketches to fully realized levels.

  • Understanding aesthetic and functional roles of the environment.

  • Ability to clearly pitch and iterate gameplay ideas.

  • Extensive knowledge of current survival horror titles.

  • Creative problem-solving skills.

  • Level of English – Upper Intermediate and higher.

  • Experience with task and bug trackers.

Why do we enjoy working here?

  • Stability and reliability. The company has been on the market for over 20 years and has released a number of successful projects.

  • Medium size company – the opportunity for real influence on the product and processes.

  • Highly professional team.

  • An agile environment with minimum bureaucracy.

  • Paid vacations/sick leaves.

  • Regular reviews/feedback and development support.

  • Full-time, remote work.

The selection process

  • Screening with Values Value Recruiter

  • Interview with hiring managers

  • Test assignment

  • Final interview

  • Offer 

Unreal Engine Level Designer

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