Technical Artist at Whimsy Games #vacancy #remote

What are you working on?

  • Genres: Platformer, Casual
  • Platforms: Mobile

For which tasks (responsibilities)?

Now we are seeking an experienced Technical Artist for a project full-time cooperation (for 2-3 months).

DUTIES AND RESPONSIBILITIES

– Facilitate communication between programming and design teams

– Assist in asset performance, validation, and resolution of technical issues

– Port finished art to the game engine, ensuring visual resolution within engine limits

– Enforce standards outlined by department heads

– Develop tools and software to meet game requirements

– Design character systems, optimize environments, and establish physics barriers

– Write custom software using industry-standard scripting languages

– Research and oversee rendering technique implementation

– Enhance frame rate and memory performance, and resolve material errors and collision issues

– Monitor overall game performance

What kind of professional are we looking for?

– 3+ years of expertise blending technical and artistic skills.

– Advanced skills in Photoshop and Illustrator for captivating visuals.

– Seamless integration of 2D, 3D, and VFX resources for optimal performance.

– Extensive experience in Unity for immersive virtual environments.

– Facilitating alignment between artists and developers.

– Deep understanding for visually stunning graphics.

– Initiating and driving projects independently.

– Intermediate English proficiency for clear collaboration.

– Experience with Jira will be a plus.

What are the conditions and bonuses?

– Ability to work from anywhere in the world in comfortable conditions while remaining a member of the team

– Timely and competitive compensation

– Regular company-wide sync-ups to share your thoughts and ideas

– The coolest team of passionate Game Development experts

Photoshop Jira Technical Artist Adobe Illustrator Unity3D

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