The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more! ESSENTIAL DUTIES AND RESPONSIBILITIES: Participate in the game programming design process. Maintain regular communication with other game development disciplines (i.e. Art, Design, Audio, […]
Search Results for: Console games
Senior Software Engineer (Remote) at Ghostpunch Games #vacancy #remote
The Senior Software Engineer is responsible for the conception and implementation of core engine game code as well as debugging game code as needed. The Senior Software Engineer is also responsible for providing programming support for less experienced programmers. ESSENTIAL DUTIES AND RESPONSIBILITIES: Work with the Lead Programmer and Producer […]
Lead Software Engineer (Remote) at Ghostpunch Games #vacancy #remote
The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer. In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and […]
Senior Technical animator (relocate to Malta, Malta) at 4A Games #vacancy #remote
What are you working on? Genres: Shooter, Action, Adventure For which tasks (responsibilities)? We are seeking a Senior Technical Animator to join our team. The job will require supporting the Animation team in establishing and maintaining efficient animation pipelines and rigging standards for cutting edge games targeting latest generation platform […]
Render Programmer (remote) at 4A Games #vacancy #remote
For which tasks (responsibilities)? Work with others to expand our next-generation graphics pipeline including advanced lighting and rendering techniques, and special effects. Experience in identifying bottlenecks and optimizing existing / future rendering code. Self-driven to learn new rendering techniques and implement them. Strong communication skills and proficiency in working with […]
Unity/C# Developer (remote) at BG-Games #vacancy #remote
Над чим працювати? Жанр: Екшен, Пригоди, Головоломка, Гонки, Рольові, СтратегіЇ, Спортивні, Симулятори, Настільні/Карточні, Шутер, Казуальні, Файтинг, Аркади, Платформер, Навчальні, Вікторини, Словесні, Дитячі ігри, MMO, Гіперказуальні Платформи: PC, Mobile, Browser, Social, VR, Android, iOS, VR/AR, AR, AR/VR, Console Розмір і структура команди? 50-100 На які завдання (обов’язки)? Розробка ігрових додатків за […]
Lua Gameplay Programmer/Game Developer (Lua) at Speedway Games #vacancy #remote
What are you working on? Genres: Racing, Role-playing, Casual Platforms: PC, Mobile For which tasks (responsibilities)? Write performant, solid code Develop/improve game features with intuitive and responsive UX, tackle bugs Thoroughly test, ensuring your code has minimal bugs Discover performance problems using the microprofiler and developer console, and fix them […]
Backend Software Engineer (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Release Manager (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Lead Software Engineer (Remote) at Ghostpunch Games #vacancy #remote
The Lead Software Engineer role is an additional responsibility typically assigned to a Software Engineer or Sr. Software Engineer. In addition to direct programming, this position provides hands-on, technical programming support to a Ghostpunch project development team, assisting the Producer and Director of Technology in affecting the most competent and […]