What are you working on? Genres: Casual For which tasks (responsibilities)? Design and develop engaging game mechanics and systems for casual mobile games. Implement social features that enhance player interaction, including integration with social media platforms like Facebook. Collaborate with artists, developers, and other designers to create cohesive and compelling […]
Search Results for: Game mechanics
Senior Technical animator (relocate to Malta, Malta) at 4A Games #vacancy #remote
What are you working on? Genres: Shooter, Action, Adventure For which tasks (responsibilities)? We are seeking a Senior Technical Animator to join our team. The job will require supporting the Animation team in establishing and maintaining efficient animation pipelines and rigging standards for cutting edge games targeting latest generation platform […]
Senior Unreal Engine Gameplay Programmer at G-Space Studio #vacancy #remote
What are you working on? Genres: MMO Platforms: PC, Console For which tasks (responsibilities)? Write clean, maintainable, and robust C++ code for gameplay systems and mechanics; Collaborate effectively with game designers, artists, and programmers to develop new functionality; Conduct thorough code reviews and provide constructive feedback to ensure code quality, […]
Senior Game Designer at Burny Games #vacancy #remote
What are you working on? The name of the project(s): Playdoku, Colorwood Sort Genres: Puzzle, Casual, Hyper-casual Platforms: Mobile Team size and structure? 50+ For which tasks (responsibilities)? Collaborate on the development of competitive games in the casual genre. Create comprehensive project documentation to manage the game development process. Develop […]
Core Gameplay Technical Lead at Strikerz Inc. #vacancy #remote
What are you working on? Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? We are looking for a Lead Software Engineer to join the Core Gameplay Development Team. The team is working on the heart of the game, transforming design ideas into smooth functionality and a breathtaking gaming experience […]
QA Engineer at Guli Games #vacancy #remote
ΠΠ°Π΄ ΡΠ΅ΠΌ ΡΠ°Π±ΠΎΡΠ°ΡΡ? ΠΠ°Π·Π²Π°Π½ΠΈΠ΅ ΠΏΡΠΎΠ΅ΠΊΡΠ°(ΠΎΠ²): Fablewood: Adventure Lands ΠΠ° ΠΊΠ°ΠΊΠΎΠΉ ΡΡΠ°Π΄ΠΈΠΈ ΠΏΡΠΎΠ΅ΠΊΡ(Ρ)? Soft launch ΠΠ°Π½ΡΡ: ΠΡΠΈΠΊΠ»ΡΡΠ΅Π½ΠΈΡ, Π‘ΠΈΠΌΡΠ»ΡΡΠΎΡΡ, ΠΠ°Π·ΡΠ°Π»ΡΠ½ΡΠ΅ ΠΠ»Π°ΡΡΠΎΡΠΌΡ: Android, iOS Π Π°Π·ΠΌΠ΅Ρ ΠΈ ΡΡΡΡΠΊΡΡΡΠ° ΠΊΠΎΠΌΠ°Π½Π΄Ρ? 1-50 ΠΠ° ΠΊΠ°ΠΊΠΈΠ΅ Π·Π°Π΄Π°ΡΠΈ (ΠΎΠ±ΡΠ·Π°Π½Π½ΠΎΡΡΠΈ)? Π ΡΡΠ½ΠΎΠ΅, ΡΡΠ½ΠΊΡΠΈΠΎΠ½Π°Π»ΡΠ½ΠΎΠ΅ ΠΈ ΡΠ΅Π³ΡΠ΅ΡΡΠΈΠΎΠ½Π½ΠΎΠ΅ ΡΠ΅ΡΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΠΌΠΎΠ±ΠΈΠ»ΡΠ½ΡΡ ΠΈΠ³Ρ; ΠΠ½ΡΠ΅Π³ΡΠ°ΡΠΈΠΎΠ½Π½ΠΎΠ΅ ΡΠ΅ΡΡΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΡΠΎ ΡΡΠΎΡΠΎΠ½Π½ΠΈΠΌΠΈ ΠΈ Π²Π½ΡΡΡΠ΅Π½Π½ΠΈΠΌΠΈ ΡΠ΅ΡΠ²ΠΈΡΠ°ΠΌΠΈ; Π Π°Π·ΡΠ°Π±ΠΎΡΠΊΠ° ΠΈ Π²Π΅Π΄Π΅Π½ΠΈΠ΅ ΡΠ΅ΡΡΠΎΠ²ΠΎΠΉ Π΄ΠΎΠΊΡΠΌΠ΅Π½ΡΠ°ΡΠΈΠΈ: ΡΠ΅ΡΡ […]
Game Designer (remote) at Joyteractive #vacancy #remote
What are you working on? Genres: Puzzle Platforms: Mobile, iOS, Android For which tasks (responsibilities)? Development of features and mechanics from the planning stage to implementation Interaction with developers, artists and other designers Writing a clear game design document Working out the meta Building a balance Creation of game levels […]
Game Designer at FreePlay #vacancy #remote
What are you working on? Genres: Hyper-casual Platforms: iOS, Android Team size and structure? 6 For which tasks (responsibilities)? Work on in-house and outsourcing hyper-casual, hybrid-casual, and casual projects. Produce design documentation. Work with Unity (level design). Develop game concepts and work on game mechanics for in-house and outsourcing studios. […]
Lead Technical Game Designer at G-Space Studio #vacancy #remote
What are you working on? Genres: MMO Platforms: PC, Console For which tasks (responsibilities)? – Leading and managing multidisciplinary teams to deliver a vision of the project in gameplay form; – Developing concepts of gameplay mechanics in Unreal Engine 5 with blueprint visual scripting; – Close collaboration with other departments: […]
Senior Game Designer at Noor Games #vacancy #remote
What are you working on? Platforms: Mobile, iOS, Android Team size and structure? 10 For which tasks (responsibilities)? Design and develop Arcade Idle games with ARPG elements Create and balance game systems (progression, rewards, monetization) Collaborate with the team to implement and refine game mechanics Define content for core and […]