For which tasks (responsibilities)? Be responsible for the team of artists (team of 10 people). Guide them and raise the team skill level. Leading the development and creation of high-quality game assets (environment props, modular buildings, foliage, hard surface and weapon). Control quality production and project estimation. Close work with […]
Search Results for: Substance 3D Painter
3D Artist (casual) at Soma studio #vacancy #remote
What are you working on? Genres: Casual For which tasks (responsibilities)? Modeling and texturing objects for rendering; Creating stylized props based on sketches or concepts; Setting up scenes, lighting, and materials. What kind of professional are we looking for? At least 1 year of experience in a similar position; A […]
Character 3D Artist (remote) at VG Entertainment #vacancy #remote
What are you working on? The name of the project(s): Unannounced AAA first person shooter Genres: Shooter Platforms: PC Team size and structure? 80+ For which tasks (responsibilities)? Collaborate with the Lead Character Artist and other stakeholders to create high-quality characters (High poly, low poly, UV and texturing); Create 3D […]
3D Character Artist at FARCANA #vacancy #remote
What are you working on? Genres: Shooter Platforms: PC For which tasks (responsibilities)? – Creating characters through the full pipeline: sculpting (hard-surface armor, organic), low-poly/unwrapping/baking, possibly training in Hand-Paint texturing in the future – Communication within the team, attending team calls and discussing work processes What kind of professional are […]
3D Environment Artist at Dreams Quest #vacancy #remote
For which tasks (responsibilities)? The Environment Artist is responsible for creating, modelling, shading and texturing a variety of environmental settings for Dreams Quest Games. This position requires exceptional artistic ability and technical expertise in areas such as Modelling, Texturing, Baking and Game engine integration. Responsibilities: Create detailed 3D environmental models […]
3D Artist Middle+ freelance at UGI studio #vacancy #remote
What are you working on? Platforms: Mobile, Android, iOS For which tasks (responsibilities)? A wide range of tasks related to the creation of 3D game models of equipment, environment and game characters using Maya and Zbrush; Full cycle: high-poly / low-poly development / unwrapping / baking / texturing / model […]
Lead 3D Artist (remote) at Volmi – A Virtuos Studio #vacancy #remote
For which tasks (responsibilities)? Be responsible for the team of artists (team of 10 people). Guide them and raise the team skill level. Leading the development and creation of high-quality game assets (environment props, modular buildings, foliage, hard surface and weapon). Control quality production and project estimation. Close work with […]
Арт-директор (Gamedev) at 4Tale Production #vacancy #remote
На какие задачи (обязанности)? Руководство и координация работы арт-отдела; Разработка и реализация визуальной концепции проектов; Управление процессом создания графического контента; Постановка задач Арт-отделу, контроль сроков и качества их выполнения на всех этапах; Формирование эффективного рабочего процесса в сотрудничестве с продюсером и менеджером проекта; Развитие арт-отдела, проведение мастер-классов и воркшопов Какого […]
Character Artist (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Environment Artist (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]