What are you working on? The name of the project(s): Platformer Game At what stage of the project(s)? Prototype Genres: Platformer Platforms: PC, Mobile, Console Team size and structure? Up to 10 people For which tasks (responsibilities)? Your main responsibilities: * Produce 3D assets for the game (environments, GPE), following […]
Search Results for: Zbrush
Lead 3D Artist (remote) at Volmi – A Virtuos Studio #vacancy #remote
For which tasks (responsibilities)? Be responsible for the team of artists (team of 10 people). Guide them and raise the team skill level. Leading the development and creation of high-quality game assets (environment props, modular buildings, foliage, hard surface and weapon). Control quality production and project estimation. Close work with […]
Character Artist (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Environment Artist (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Character 3D Artist (remote) at VG Entertainment #vacancy #remote
What are you working on? The name of the project(s): Unannounced AAA first person shooter Genres: Shooter Platforms: PC Team size and structure? 80+ For which tasks (responsibilities)? Collaborate with the Lead Character Artist and other stakeholders to create high-quality characters (High poly, low poly, UV and texturing); Create 3D […]
3D Character Artist at FARCANA #vacancy #remote
What are you working on? Genres: Shooter Platforms: PC For which tasks (responsibilities)? – Creating characters through the full pipeline: sculpting (hard-surface armor, organic), low-poly/unwrapping/baking, possibly training in Hand-Paint texturing in the future – Communication within the team, attending team calls and discussing work processes What kind of professional are […]
3D Environment Artist at Dreams Quest #vacancy #remote
For which tasks (responsibilities)? The Environment Artist is responsible for creating, modelling, shading and texturing a variety of environmental settings for Dreams Quest Games. This position requires exceptional artistic ability and technical expertise in areas such as Modelling, Texturing, Baking and Game engine integration. Responsibilities: Create detailed 3D environmental models […]
3D Artist Middle+ freelance at UGI studio #vacancy #remote
What are you working on? Platforms: Mobile, Android, iOS For which tasks (responsibilities)? A wide range of tasks related to the creation of 3D game models of equipment, environment and game characters using Maya and Zbrush; Full cycle: high-poly / low-poly development / unwrapping / baking / texturing / model […]
Lead 3D Artist (remote) at Volmi – A Virtuos Studio #vacancy #remote
For which tasks (responsibilities)? Be responsible for the team of artists (team of 10 people). Guide them and raise the team skill level. Leading the development and creation of high-quality game assets (environment props, modular buildings, foliage, hard surface and weapon). Control quality production and project estimation. Close work with […]
Lead Level Artist at Fun Crafters #vacancy #remote
Expected, Blender, Unity 3D, ZBrush Operating system, Windows About the project, Are you a skilled level artist with a passion for crafting immersive game environments? FunCrafters seeks a Lead Level Artist with a keen eye for detail and a flair for creating stylized, engaging levels. This is your chance to […]