Floss Creatives (RECH) is a global creative partner for agencies and brands, working across all media channels and platforms. We are a specialised team of engineers, machine learning programmers, designers, art directors and creative directors, connected by experienced production executives to provide seamless access to some of the best innovative […]
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Senior VFX Director at Electronic Arts #vacancy #remote
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. Cliffhanger Games is a newly formed Seattle […]
Senior VFX Artist – skate. at Electronic Arts #vacancy #remote
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. WE MAKE FUN…FUNNER. We are Full Circle, […]
LEVEL ARTIST at Fractured Byte #vacancy #remote
For which tasks (responsibilities)? We are looking for an experienced Level Artist (middle+/senior), who can create photo-realistic outdoor levels in a real-time proprietary game engine. Create photo-realistic levels with a landscape, foliage, set up lighting, atmosphere, placing assets, etc. You will work closely with Level Design, 3D and Tech Art […]
VFX Artist (remote) at Frogwares #vacancy #remote
What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? Creation of consistently eye-catching, real-time VFX using 2D/3D packages and in-engine FX systems; Creation of special/post process effects for gameplay mechanics, scenes, environment, cutscenes; Applying effects to environment and gameplay to create a desired atmosphere; […]
VFX Artist (remote) at Values Value #vacancy #remote
What are you working on? At what stage of the project(s)? pre-production Genres: Adventure, Action Platforms: PC, Console Team size and structure? 93 For which tasks (responsibilities)? Develop captivating, real-time VFX using both 2D and 3D packages, as well as in-engine FX systems. Create special and post-process effects for gameplay […]