C++ Developer (remote) at Volmi – A Virtuos Studio #vacancy #remote

For which tasks (responsibilities)?

  • Develop and maintain advanced game features in C++, ensuring high performance and a great user experience;

  • Collaborate with the design and art teams to bring new game features and concepts to life;

  • Optimize game performance for mobile devices, ensuring smooth gameplay across a variety of devices and platforms;

  • Implement and maintain network code for multiplayer features, ensuring reliable and fast game sessions;

  • Work closely with QA to identify, fix, and prevent issues, maintaining high-quality standards for the game;

  • Participate in code reviews and contribute to the continuous improvement of development practices;

  • Stay updated on the latest industry trends in mobile gaming and incorporate new technologies as appropriate.

What kind of professional are we looking for?

  • Minimum of 4 years of experience in C++ development, with a strong portfolio of shipped games;

  • Profound knowledge of mobile game development and performance optimization;

  • Experience with game engines, preferably Unity or Unreal Engine;

  • Strong understanding of network programming for multiplayer games;

  • Excellent problem-solving skills and ability to work under tight deadlines;

  • Passion for games and creating fun, engaging user experiences;

  • Excellent teamwork skills, with the ability to collaborate effectively with cross-functional teams;

  • Good communication skills, fluent in English.

Will Be a Plus

  • Experience with game optimization techniques;

  • Experience of working with Custom C++ engines (or Godot, Defold).

What are the conditions and bonuses?

  • Career and professional growth;

  • Flexible work schedule, office or remote work;

  • 20 working days of paid vacation and 10 paid sick days;

  • Team building, and other fun activities.

Let’s make games better together!

C++ godot Unreal Engine Quality Assurance (QA) Unity3D defold

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