Head of Creative Production at Joyteractive #vacancy #remote

What are you working on?

  • Genres: Puzzle, Casual
  • Platforms: Mobile, iOS, Android

For which tasks (responsibilities)?

  • Drive systematic improvements to the creative process, ensuring efficiency and effectiveness in all creative initiatives

  • Conduct audits and upgrade testing systems for creatives to optimize performance and user engagement

  • Utilize your expertise in User Acquisition to inform and enhance creative strategies, supporting the UA team with highly performing creatives

  • Facilitate productive brainstorms and develop long-term creative strategies to drive innovation and growth

  • Lead and manage the Creative team, overseeing all aspects of creative strategy and production optimization and fostering a collaborative and innovative environment

  • Implement analysis processes for creative materials to optimize performance and inform future strategies

  • Foster close collaboration with the product team, organizing testing of gaming hypotheses for subsequent integration of mechanics into the game

What kind of professional are we looking for?

  • Minimum 2 years of experience as a Head of Creative Production or a similar role, with previous background in creative production and User Acquisition

  • Proven experience in the gaming industry, particularly in casual games

  • Technical driver of quality improvements in your field

  • Strategic mindset with a focus on driving results and continuous improvement

  • Strong leadership and team management skills, with the ability to inspire and motivate others

  • Excellent communication and collaboration abilities, with a track record of working effectively across teams

  • Russian and English languages

What are the conditions and bonuses?

18 business days of compensated day-offs

8 paid Personal Days a year + 1 day is added every year

Flexible Public Holidays policy

Individual budget for training and growth

❤️‍ 100% Sick Leave compensation

Payment for wear and tear on equipment while using a personal computer

Remote work

iOS Game development User Acquisition Communication Android Collaboration mobile-development Leadership Team management

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