For which tasks (responsibilities)?
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Design and create captivating and balanced levels;
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Ensure levels are engaging, fun, and progressively challenging;
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Collaborate with the game design team to refine level mechanics and features;
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Adjust and balance levels based on player feedback and analytics;
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Work with difficulty curves to ensure a smooth and rewarding player experience;
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Utilize level editors and Unity to implement and test level designs;
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Continuously iterate and improve levels to maintain player interest and retention.
What kind of professional are we looking for?
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Experience as a Level Designer in the gaming industry 1 year+;
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Strong understanding of game mechanics, and level flow;
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Proficiency in balancing difficulty curves and ensuring a smooth player progression will be a plus;
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Experience with level editors and tools used in game development;
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Knowledge of Unity and its level design capabilities or work with the levels editors;
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Ability to work collaboratively in a team environment;
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Strong analytical and problem-solving skills;
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Excellent communication skills, both written and verbal;
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Experience with casual games such as solitaire, match-3, or match-2 games;
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Familiarity with creating levels for mobile games;
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A portfolio showcasing previous work on similar projects will be a plus.
Why do we enjoy working here?
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Remote work;
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Open management without bureaucracy;
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Salary reviews according to the results of performance appraisal;
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5 days paid sick leave and 18 working-days’ vacation;
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Days off on National/Bank Holidays according to the legislation of Ukraine;
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Conferences, knowledge sharing activities, certification;
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Availability of sabbatical;
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Possibility to grow inside the friendly and professional team.
Mobile gaming Communication Analytical skills Problem-solving Level Designer Unity3D