What are you working on? Genres: Puzzle, Casual, Word Games Platforms: iOS, Android For which tasks (responsibilities)? Lead the end-to-end production of games, from concept ideation to release and ongoing development; Develop and execute strategies to enhance product growth and user engagement; Optimize product economics and implement effective monetization strategies; […]
Search Results for: Ant Design
Softwareentwicklung Biobank at Deutsche Gesetzliche Unfallversicherung e.V. (DGUV) #vacancy #remote
Softwareentwicklung Biobank 22.05.2024 Deutsche Gesetzliche Unfallversicherung e.V. (DGUV) Bochum Weitere passende Anzeigen: Jobmailer Ihre Merkliste / Mit Klick auf einen Stern in der Trefferliste können Sie sich die Anzeige merken 1 Passende Jobs zu Ihrer Suche … … immer aktuell und kostenlos per E-Mail. Sie können den Suchauftrag jederzeit abbestellen. […]
Softwareentwicklung Biobank (m/w/d) at Deutsche Gesetzliche Unfallversicherung e.V. #vacancy #remote
Softwareentwicklung Biobank (m/w/d)22.05.2024 Deutsche Gesetzliche Unfallversicherung e.V. Bochum Weitere passende Anzeigen: Jobmailer Ihre Merkliste / Mit Klick auf einen Stern in der Trefferliste können Sie sich die Anzeige merken 1 Passende Jobs zu Ihrer Suche … … immer aktuell und kostenlos per E-Mail. Sie können den Suchauftrag jederzeit abbestellen. Es […]
3D Generalist (InGame Marketing) (remote) at Strikerz Inc. #vacancy #remote
What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? Set up in-game scene compositions specifically for rendering marketing promotional materials, such as posters, banners, feature graphics, and ASO graphics. Create and render character poses for promo materials. Establish the […]
Strong Junior/Middle 2D Artist (Generalist) at Gamzix #vacancy #remote
For which tasks (responsibilities)? – Creating symbols, characters, environments, pop-ups, and logos from concept to final render; – Preparing files for animation; – Adhering to established deadlines for task completion and project pipelines; – Actively engaging with the team, participating in brainstorming sessions, and discussing ideas; – Providing feedback and […]
Senior 2D artist (UI/UX) (remote) at ZIMAD #vacancy #remote
For which tasks (responsibilities)? Create game UI/UX; Design mockups of windows and screens, render separate windows and icons, and design transitions; Follow, support, and develop the existing style of the projects; Interact with game designers and artists; Prepare and transfer final graphics to technical designers. What kind of professional are […]
LEVEL ARTIST at Fractured Byte #vacancy #remote
For which tasks (responsibilities)? We are looking for an experienced Level Artist (middle+/senior), who can create photo-realistic outdoor levels in a real-time proprietary game engine. Create photo-realistic levels with a landscape, foliage, set up lighting, atmosphere, placing assets, etc. You will work closely with Level Design, 3D and Tech Art […]
Business Development Manager (m/w/d) Factory Automation at über etec Consult GmbH #vacancy #remote
Business Development Manager (m/w/d) Factory Automation 05.05.2024 über etec Consult GmbH Baden-Württemberg Weitere passende Anzeigen: Jobmailer Ihre Merkliste / Mit Klick auf einen Stern in der Trefferliste können Sie sich die Anzeige merken 1 Passende Jobs zu Ihrer Suche … … immer aktuell und kostenlos per E-Mail. Sie können den […]
Art Director (Game) (remote) at Volmi – A Virtuos Studio #vacancy #remote
What are you working on? Platforms: PC, Mobile For which tasks (responsibilities)? Define and drive the artistic vision and style of the game, ensuring a cohesive and captivating visual experience. Lead and inspire a team of artists across various disciplines, including character design, environment art, animation, and UI. Collaborate closely […]
VFX Artist (remote) at Frogwares #vacancy #remote
What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? Creation of consistently eye-catching, real-time VFX using 2D/3D packages and in-engine FX systems; Creation of special/post process effects for gameplay mechanics, scenes, environment, cutscenes; Applying effects to environment and gameplay to create a desired atmosphere; […]