Jobs

Windows – Senior Application Security Engineer at CENSUS SA #vacancy #remote

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About CENSUS   CENSUS is an internationally acclaimed Cybersecurity services provider. We support the needs of multiple industries, providing IT and OT security services to public and private organizations around the world, ranging from financial institutions and critical infrastructure to automotive and secure communications, including Fortune 500 companies. Powered by […]

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QA Engineer (Middle) at ZIMAD #vacancy #remote

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For which tasks (responsibilities)? Perform manual testing of various game projects, big and small; Perform testing on mobile platforms (iOS, Android); Perform testing on desktop platforms (Windows Standalone, Unity Editor); Test game analytics services; Perform complex testing of client-server game apps; Test documentation. What kind of professional are we looking […]

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Software Engineer at SRGEurope #vacancy #remote

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Salary 60,000 – 90,000 GBP per year Requirements: – Experience working with stakeholders to establish acceptance criteria3+ minimum years of relevant work experience Experience in basic web technologies (HTML, CSS, JavaScript)Experience in core Java, Spring core framework, Spring Boot, Thymeleaf, Spring MVC. Experience with using or designing APIsExperience with ORM […]

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Twinfinite: Freelance Writer at GAMURS Group #vacancy #remote

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Twinfinite, the premier destination for unique and high-quality gaming coverage online, is looking for freelance writers anywhere in the world. This role is fully remote. Interested candidates should have in-depth knowledge of gaming and must be comfortable writing about various gaming-related topics. This is a great opportunity to cover the […]

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2D character artist (casual) at Soma studio #vacancy #remote

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For which tasks (responsibilities)? creation of b&w and color concepts; final rendering of complicated objects/backgrounds. What kind of professional are we looking for? 3+ years of working as 2D artist; knowledge of art production pipelines in gaming industry; understanding of the differences between the various styles of casual game art; […]