What are you working on? At what stage of the project(s)? Production Genres: Shooter, Souls-like Platforms: PC, Console Team size and structure? 51-100 For which tasks (responsibilities)? Full cycle of creating and development of locations (from common props and modular sets till set dressing and final polishing) in cooperation with […]
Search Results for: production
Unity VFX Artist at Yoko #vacancy #remote
What are you working on? The name of the project(s): Portals At what stage of the project(s)? Production Genres: Puzzle, Application Platforms: Mobile Team size and structure? 1-10 For which tasks (responsibilities)? Collaborate with game designers and artists to understand the visual style and gameplay mechanics of the mandala game. […]
Creative Writer (remote) at Strikerz Inc. #vacancy #remote
What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? Craft compelling articles for publication on our website and other platforms; Collaborate closely with creative teams throughout the content production process; Prepare news content with a focus on accuracy and […]
Integrated Marketing Manager (remote) at Speedway Games #vacancy #remote
What are you working on? Genres: Racing, Role-playing, Casual Platforms: Mobile, Browser, PC Team size and structure? 30 For which tasks (responsibilities)? Key Responsibilities: Proactively identify and seek out client and industry relationships to optimize advertising revenue. Drive partnership performance, engage with key partners and deliver excellent customer service. Develop […]
Senior/Lead 3D Animator (remote) at Ubisoft Ukraine #vacancy #remote
What are you working on? The name of the project(s): Avatar: Frontiers of Pandora For which tasks (responsibilities)? Support and drive AAA quality standards for the animation team; Work with Directors and Production Management team on animation style and quality expectations; Create, prioritize, assign, and regularly follow up on tasks […]
Art Director (AAA) at Red Rift #vacancy #remote
What are you working on? Genres: Card and/or Board Platforms: PC For which tasks (responsibilities)? Define and drive the artistic vision and style of the game, ensuring a cohesive and captivating visual experience. Lead and inspire a team of artists across various disciplines, including character design, environment art, animation, and […]
Middle Level Designer (remote) at Frogwares #vacancy #remote
What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? ~ Designing levels and gameplay for quests. From their inception and pitching phase through their scripting, polishing, bug fixing, and releasing the game; Using the internally developed tools to script the quests; Organizing and managing […]
Head of Marketing at Joyteractive #vacancy #remote
What are you working on? Genres: Puzzle, Casual Platforms: Mobile, iOS, Android For which tasks (responsibilities)? Marketing Strategy Development: Formulate comprehensive marketing strategies tailored to the casual games market Upgrade our marketing strategy for Cryptogram and drive strategy for new products! Monetization Strategies: Collaborate with cross-functional teams to develop and […]
Product Manager (Gambling) (remote) at PRO gaming software #vacancy #remote
What are you working on? The name of the project(s): Product Manager (iGaming) At what stage of the project(s)? The project is currently in the planning stage, with team assembly in progress. Genres: Casino Platforms: Mobile, Browser Team size and structure? 750+ For which tasks (responsibilities)? Analyze target audience needs […]
Senior Product Manager/Game Producer at Speedway Games #vacancy #remote
What are you working on? Genres: Racing, Role-playing, Casual Platforms: PC, Mobile For which tasks (responsibilities)? – Oversee the entirety of development for the game(s) assigned to you – Make educated decisions for games based on analytics, player feedback, and intuition, ensuring game balance/good economy design as well as optimized […]