Operating system, Windows Your responsibilities, Finding and correcting any translation errors, spelling mistakes and ambiguities., Checking the game’s tone and style, audio, text, and cultural correctness., Creating reports in Jira. You will be working on a range of testing platforms, including PC, mobile devices, VR, Nintendo Switch, PlayStation and Xbox […]
Search Results for: Game testing
Lead Game Producer at Hitapps #vacancy #remote
What are you working on? Genres: Puzzle, Casual, Word Games Platforms: iOS, Android For which tasks (responsibilities)? Lead the end-to-end production of games, from concept ideation to release and ongoing development; Develop and execute strategies to enhance product growth and user engagement; Optimize product economics and implement effective monetization strategies; […]
UA Manager (remote) at Plummy Games #vacancy #remote
What are you working on? The name of the project(s): Star Merge At what stage of the project(s)? Soft-launch Genres: Casual Platforms: Mobile, iOS, Android For which tasks (responsibilities)? Manage the daily operations of User Acquisition, including setting up, managing, and optimizing ad campaigns across various channels such as Facebook […]
Senior Product Manager/Game Producer at Speedway Games #vacancy #remote
What are you working on? Genres: Racing, Role-playing, Casual Platforms: PC, Mobile For which tasks (responsibilities)? – Oversee the entirety of development for the game(s) assigned to you – Make educated decisions for games based on analytics, player feedback, and intuition, ensuring game balance/good economy design as well as optimized […]
Product Manager at Super Duper Games #vacancy #remote
What are you working on? Genres: Hyper-casual Platforms: Mobile For which tasks (responsibilities)? Job Summary The Product Manager will own the vision, roadmap, and ongoing success of our hybrid casual free-to-play titles. You’ll collaborate closely with designers, engineers, artists, and analysts to craft engaging experiences that balance player enjoyment with […]
Game Producer (remote) at Volmi – A Virtuos Studio #vacancy #remote
What are you working on? Platforms: PC For which tasks (responsibilities)? Work closely with stakeholders to identify product needs and translate them into clear product requirements; Represent and advocate product vision within the team and facilitate product processes; Oversee the game development process, including concept development, design, programming, and testing; Lead […]
Senior UI/UX Artist (remote) at Plummy Games #vacancy #remote
What are you working on? The name of the project(s): Star Merge At what stage of the project(s)? soft-launch Genres: Casual Platforms: Mobile, Android, iOS For which tasks (responsibilities)? Collaborate with the game development team to understand project requirements and translate them into effective UI/UX designs; Create prototypes to visualize […]
Business Development Manager (hidden object games) at Elephant Games #vacancy #remote
What are you working on? Genres: Casual Platforms: PC For which tasks (responsibilities)? Analysis of the context (how our products perform, market trends, and successful competitor strategies) to improve our products and generate new ideas; Generating new ideas for collaboration in close collaboration with partners (communication in English); Testing these […]
.NET developer (Gamedev) at Whimsy Games #vacancy #remote
What are you working on? Genres: Shooter, MMO Platforms: PC For which tasks (responsibilities)? • At least 2 years of .NET backend development • Knowledge of C#, .NET Core, ASP.NET Core • Experience with NoSQL (MongoDB, Elasticsearch) • Experience with relational databases (PostgreSQL, MS SQL, MySQL) • Experience with message […]
Technical Game Designer at FARCANA #vacancy #remote
What are you working on? The name of the project(s): Farcana Genres: Shooter Platforms: PC For which tasks (responsibilities)? Translate documentation from conceptual game designers into technical specifications for code and maintain documentation up-to-date Work in Unreal Engine 5: Acceptance and configuration of character and weapon abilities Shooting mechanics setup […]