Principal Character Artist (Incubation Team) at Electronic Arts #vacancy #remote

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars Jedi: Survivor, and Medal of Honor: Above and Beyond. We are seeking a Principal Character Artist with the passion and know-how to help drive the creation of the most diverse characters and creatures. As a Principal Character Artist on our team, you will be working daily to bring a diverse range of characters and creatures to life. The ideal candidate has a broad skill set in character art and is eager to be challenged by the wide variety of character related work that our game has to offer. What you’ll do: Work closely with the Lead Character Artist to create high quality character assets, all the way from blockout to textured in-engine. Help establish process, pipeline, and best practices for the rest of the team. Be a champion for delivering high quality assets that conform to technical and optimization standards. Ideally, you will have… Shipped at least one AAA quality game as a character artist. Expert knowledge of modern AAA character art tools and software packages. Experience with creatures and other non-humanoid characters. A strong understanding of anatomy, proportion, silhouette, color theory, and other artistic fundamentals. A solid understanding of topology for rigging/skinning, efficient UVs, LOD creation, budgets, and other technical requirements of building optimized content. A desire to be a part of a highly collaborative team, working closely with other departments to iterate. An appetite for giving and receiving constructive feedback from anybody on the team, regardless of position. If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it. In addition to opportunities for creative impact and professional growth which come with being a member of our team, working at Respawn has many other perks and benefits! About Electronic Arts Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe. We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Color theory Anatomy silhouette skinning topology

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