What are you working on? Genres: Strategy Platforms: PC, Console For which tasks (responsibilities)? Own gameplay feature design and drive implementation of robust, optimal solutions Partner with Lead architects to establish clear design and translate scope of work for the team Support scheduling, planning and delegating of tasks amongst team […]
Search Results for: FL Studio
Render Developer at Farom Studio #vacancy #remote
What are you working on? Genres: Action, Adventure, Strategy, Shooter Platforms: PC, VR, Console Team size and structure? 50+ For which tasks (responsibilities)? Develop and optimize rendering systems for real-time and offline applications. Create shaders, lighting models, and post-processing effects to achieve high-quality visuals. Implement and maintain rendering features and […]
Unity Developer Middle+ at UGI studio #vacancy #remote
What are you working on? Genres: Puzzle, Casual Platforms: Mobile, iOS, Android For which tasks (responsibilities)? Responsibilities Develop brand new features of projects from scratch; Improve and optimize existed code; Maintain a high standard of code quality; Collaborate with code, GD, Art and QA team; Planning and estimating tasks; Create […]
3D Artist Middle+ freelance at UGI studio #vacancy #remote
What are you working on? Platforms: Mobile, Android, iOS For which tasks (responsibilities)? A wide range of tasks related to the creation of 3D game models of equipment, environment and game characters using Maya and Zbrush; Full cycle: high-poly / low-poly development / unwrapping / baking / texturing / model […]
Junior Strong QA Engineer (GameDev) at Pingle Studio #vacancy #remote
For which tasks (responsibilities)? β Functional testing; β Compliance testing (TRC PlayStation); β Pre-release build checks; β Smoke and sanity build testing; β Creation of reporting documentation on the status of the project; β Creation and development of the internal QA test documentation for the project; β Working with target managers Xbox/PlayStation/Nintendo Switch; β Working with debug functionality of the consoles Xbox/PlayStation/Nintendo Switch; β Working with […]
WordPress Developer at OSOM STUDIO #vacancy #remote
We are one of the top WordPress Agencies which is remote first. We build and implement personalized websites and e-stores to help our clients communicate efficiently. You can read about our culture here . We are looking for WordPress enthusiasts who want to build exceptional websites for technology and e-commerce […]
Middle C++ Developer at Volmi β A Virtuos Studio #vacancy #remote
For which tasks (responsibilities)? Develop and maintain advanced game features in C++, ensuring high performance and a great user experience; Collaborate with the design and art teams to bring new game features and concepts to life; Optimize game performance for mobile devices, ensuring smooth gameplay across a variety of devices and platforms; Implement and maintain network […]
Lead 3D Artist (remote) at Volmi β A Virtuos Studio #vacancy #remote
For which tasks (responsibilities)? Be responsible for the team of artists (team of 10 people). Guide them and raise the team skill level. Leading the development and creation of high-quality game assets (environment props, modular buildings, foliage, hard surface and weapon). Control quality production and project estimation. Close work with […]
Lead Flutter Developer (remote) at COGNIZANT TECHNOLOGY SOLUTIONS US CORP. #vacancy #remote
Lead Flutter Developer About Cognizant’s Digital Engineering Practice: At Cognizant Digital Engineering, a small cross functional team comprised of a Product Manager, an Architect, Full-Stack Developers, UI/UX designers and Big Data analysts builds higher quality software faster siloed individuals working independently. Small, nimble engineering teams generate collective empathy and comradery, […]
Senior/Mid, AI – Concept Artist (remote) at Holyday Studios #vacancy #remote
What are you working on? The name of the project(s): Firestone Idle RPG, New unannounced project At what stage of the project(s)? Launched Genres: Role-playing Platforms: PC, Mobile, Browser, iOS, Android Team size and structure? 11 For which tasks (responsibilities)? Develop high-quality concept art for characters, environments, props, and other […]