About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Search Results for: Game development
UI/UX Designer at MNO GO GAMES #vacancy #remote
What are you working on? Genres: Trivia Platforms: Mobile For which tasks (responsibilities)? User experience design; Concept development and prototyping of the user interface; Analysis and ideation for UI; Design UI elements; Creating UI Kit and documentation; Design game environments, like icons, backgrounds, etc.; Collaborating with game designers, artists and […]
Game Designer at Highcore #vacancy #remote
For which tasks (responsibilities)? Our Hypercore team develops games with long-term gameplay based on advertising monetization, and right now, we are working on a new hit 🙂 Therefore, we are in search of a Middle Game Designer , whose global mission will be to work on high-quality gaming experience and […]
Senior Game Designer (Merge) at Values Value #vacancy #remote
What are you working on? Genres: Casual Platforms: Mobile, iOS, Android For which tasks (responsibilities)? Develop Merge-2 features and mechanics from planning to implementation (hypothesis formulation, idea description, competitor analysis, mechanics setup, analysis, and further improvement). Enhance and improve the core Merge-2 mechanics (visuals, gameplay, UX, etc.). Integrate Merge-2 mechanics […]
Backend developer UE 5 (Middle+/Senior/Lead) at Redpad Games #vacancy #remote
What are you working on? The name of the project(s): Dustland, At what stage of the project(s)? Late development stage. Release in 2024. Genres: Shooter, MMO Platforms: PC Team size and structure? 20+ For which tasks (responsibilities)? Development, optimization and maintenance of server system platforms Creation and development of monitoring […]
Lead Unity Developer at Super Duper Games #vacancy #remote
What are you working on? Platforms: Mobile For which tasks (responsibilities)? Responsibilities: Lead the development of gameplay mechanics, ensuring they align with project goals and technical requirements. Collaborate closely with designers and artists to integrate assets and implement game features. Establish and enforce coding standards and best practices within the […]
Lead 2D Concept Artist at Kevuru Games #vacancy #remote
For which tasks (responsibilities)? Generate creative ideas based on client briefs; Present ideas to both clients and within the team; Create concept art in various directions; Ability to prepare concepts for handover to the 3D department; Compose and refine project specifications; Plan projects and oversee their implementation; Monitor the quality of the art produced by the team, propose […]
Game Data Analyst (remote) at Severex #vacancy #remote
What are you working on? Genres: Puzzle, Casual Platforms: Mobile, iOS, Android For which tasks (responsibilities)? Dive deep into product metrics, uncovering valuable insights that drive product improvement. Identify bottlenecks and growth opportunities within the product through thorough analysis. Formulate and test hypotheses based on data analysis, providing data-driven recommendations. […]
Senior Game Designer at ZIMAD #vacancy #remote
For which tasks (responsibilities)? Fully support game project design; Set up the game economy, configure the game balance as well as the balance of levels; Work with in-game analytics tools; Develop core and meta gameplay, new features, and events for LiveOps; Create and keep the documentation up to date; Monitor […]
Lua Gameplay Programmer/Game Developer (Lua) at Speedway Games #vacancy #remote
What are you working on? Genres: Racing, Role-playing, Casual Platforms: PC, Mobile For which tasks (responsibilities)? Write performant, solid code Develop/improve game features with intuitive and responsive UX, tackle bugs Thoroughly test, ensuring your code has minimal bugs Discover performance problems using the microprofiler and developer console, and fix them […]