About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Search Results for: Video games
Generalist Software Engineer (Unity) – Remote (Remote) at Ghostpunch Games #vacancy #remote
Job Title: Gameplay Unity Engineer Location: Remote Position Type: Contract Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to […]
Unreal Engine Developer (Remote) at Ghostpunch Games #vacancy #remote
The Unreal Engine Developer is responsible for developing, debugging, and optimizing engine-level systems in the Unreal Engine for AAA quality PC/Console/VR video games. ESSENTIAL DUTIES AND RESPONSIBILITIES: Architect, implement and maintain game engine pipelines and features in UE4/UE5 Work with other other engineers and teams to gather project requirements and […]
Marketing Designer at HyperVR Games #vacancy #remote
What are you working on? Platforms: VR For which tasks (responsibilities)? Marketing campaign materials development, including advertising banners, social media posts, email newsletters, landing pages, and videos; Preparation of materials for websites, including illustrations, infographics, and animations; Participation in the development and maintenance of the brand’s visual style; Preparation of […]
Prima Games: Freelance Gaming Writer (Final Fantasy XIV, MMOs) at GAMURS Group #vacancy #remote
Prima Games , the go-to destination for video game guides and news, seeks talented and ambitious writers who live and breathe video games. This is a contract position that is fully remote and for applicants worldwide. Working with Prima Games means writing high-quality game guides for Final Fantasy XIV, with […]
Prima Games: Freelance Gaming Writer (Genshin Impact, HoYoverse) at GAMURS Group #vacancy #remote
Prima Games , the go-to destination for video game guides and news, seeks talented and ambitious writers who live and breathe video games. This is a contract position that is fully remote and for applicants worldwide. Working with Prima Games means writing high-quality game guides for Genshin Impact and additional HoYoverse […]
Junior Associate Producer (Video Game/Remote) at ESC-TOY LTD #vacancy #remote
Job Description Job Description About the Company: ESC is renowned for its innovative catalog on titles such as 9DKP, KISSAKI, and the HOTLINE MIAMI (HLM) series and spinoffs. We are committed to delivering high-quality gaming experiences and are looking for a passionate Junior Associate Producer to join our team. Job […]
Narrative/Technical Game Designer at Elephant Games #vacancy #remote
What are you working on? Platforms: PC For which tasks (responsibilities)? Design zoom zones, dialogues, texts, and videos based on the storyline; Analyze and decompose f2p games; Decompose tasks for artists and tech designers, and oversee the production process. What kind of professional are we looking for? Has over a […]
2D Motion Designer (remote) at Plummy Games #vacancy #remote
What are you working on? The name of the project(s): Star Merge At what stage of the project(s)? Soft-launch Genres: Casual, Puzzle, Adventure Platforms: Mobile, Android, iOS For which tasks (responsibilities)? Create eye-catching motion graphics and animations for marketing campaigns, including trailers, social media ads, and in-game promotional videos. Ensure […]
Cutscene Designer New IP (relocate to Malta, Malta) at 4A Games #vacancy #remote
For which tasks (responsibilities)? We are looking for an experienced Cutscene Designer to expand and improve on our cutscenes, cinematics, and story delivery. RESPONSIBILITIES Create and integrate new memorable and stunning cutscenes into the game. Following Cutscene Director’s guidance go through different stages and multiple iterations in the game editor […]