Jobs

3D Character Artist at FARCANA #vacancy #remote

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What are you working on? Genres: Shooter Platforms: PC For which tasks (responsibilities)? – Creating characters through the full pipeline: sculpting (hard-surface armor, organic), low-poly/unwrapping/baking, possibly training in Hand-Paint texturing in the future – Communication within the team, attending team calls and discussing work processes What kind of professional are […]

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3D Environment Artist at Dreams Quest #vacancy #remote

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For which tasks (responsibilities)? The Environment Artist is responsible for creating, modelling, shading and texturing a variety of environmental settings for Dreams Quest Games. This position requires exceptional artistic ability and technical expertise in areas such as Modelling, Texturing, Baking and Game engine integration. Responsibilities: Create detailed 3D environmental models […]

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Lead Level Artist at Fun Crafters #vacancy #remote

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Expected, Blender, Unity 3D, ZBrush Operating system, Windows About the project, Are you a skilled level artist with a passion for crafting immersive game environments? FunCrafters seeks a Lead Level Artist with a keen eye for detail and a flair for creating stylized, engaging levels. This is your chance to […]

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Lead Technical Artist (remote) at Frogwares #vacancy #remote

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What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? Our studio is looking for a Technical artist to work on many existing and future IPs on various platforms. Candidates should have a solid artistic/visual aesthetic sense and technical knowledge of computer graphics and programming. […]

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2D Material artist (remote) at Frogwares #vacancy #remote

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What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? The Frogwares team is looking for a 2D Material (texturing) artist for their upcoming game. This role requires strong artistic and technical skills. You need a clear understanding of the elements and the movements required. […]