Senior 3D Environment Artist at Moonmana #vacancy #remote

For which tasks (responsibilities)?

  • Create stylized game environments using Tile/Trim texturing techniques, ensuring alignment with project aesthetics and style guidelines

  • Apply hand-painted textures to enhance the visual appeal and stylization of game assets

  • Work effectively in dynamic work environments to meet project deadlines and goals

What kind of professional are we looking for?

  • Experience in creating stylized environments using Tile/Trim texturing techniques

  • Understanding of texture space reuse logic, texture resolution, and texel density

  • Hand-paint texturing skills

  • Proficiency in building geometry for mobile games and hand-painted textures

  • Professional expertise with 3D packages

  • Portfolio showcasing relevant work (MOBA, RPG games)

  • Self-organization, initiative, and proactive communication skills

What is important for us in a person?

Will be a plus:

  • Experience in character creation, ability to prepare 3D model topology for animator needs

  • Ability to compose and supplement project technical documentation

  • Basic understanding of animation and VFX

  • Familiarity with Unity

Why do we enjoy working here?

  • Project-based work

  • High level of financial compensation $

  • Fully remote job

  • Team of strong professionals

3D Artist tile visual-effects trim Unity3D animation

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