For which tasks (responsibilities)?
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Develop core and meta gameplay as well as new features and events for LiveOps;
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Develop internal economy and improve game monetization;
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Work with analytics—derive hypotheses based on metrics ;
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Create and support game design documentation;
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Cooperate with the development team to reach best results;
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Monitor competitor apps and search for potentially useful features in games of different genres.
What kind of professional are we looking for?
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2+ years of experience as a game designer in a free-to-play project;
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Experience with a multi-resource economy system. Examples of genres: City builder, Idler, Tycoon, Battler, Tower Defense, RPG, Roguelikes, etc.;
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Experience with build/character/upgrade customization mechanics is desirable. Examples of genres: RPG, Idler, Strategy, etc.;
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Experience operating a released game;
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Experience creating design documentation from scratch;
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Experience with hybrid monetization;
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Experience with analytics (building and testing hypotheses);
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Excellent communication skills (ability to explain to the team what direction must be taken and what result must be achieved);
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Ability to articulate and communicate ideas in a clear and understandable manner, both verbally and in writing.
Why do we enjoy working here?
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Opportunity to work for ZiMAD, a US company with a diverse portfolio of global free-to-play (F2P) projects with a multi-million monthly user base;
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Flexible working schedule;
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Comfortable office in the city of Nis or remote job;
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Vacation days;
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Competitive salary;
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Healthcare insurance after completing the probation period;
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Bonuses based on the results of work;
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Paid conferences, training (including language courses), and workshops;
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Participation in charity projects.