Unity VFX Artist at Yoko #vacancy #remote

What are you working on?

  • The name of the project(s): Portals
  • At what stage of the project(s)? Production
  • Genres: Puzzle, Application
  • Platforms: Mobile

Team size and structure?

1-10

For which tasks (responsibilities)?

  • Collaborate with game designers and artists to understand the visual style and gameplay mechanics of the mandala game.

  • Create high-quality, visually stunning VFX (visual effects) for the game using Unity’s VFX Graph and other relevant tools.

  • Design and implement particle effects, shaders, and other visual elements to enhance the aesthetics and gameplay of the mandala experience.

  • Animate various elements within the game, such as power-ups, scoring indicators, and special effects.

  • Optimize VFX for performance to ensure smooth gameplay across different devices.

  • Stay up-to-date with the latest VFX techniques and tools in Unity.

What kind of professional are we looking for?

  • Strong understanding of Unity and experience with the Unity 2D workflow (URP or similar pipeline preferred).

  • Expertise in creating visually appealing and performant VFX for 2D games using tools like VFX Graph and potentially Shader Graph.

  • Experience with animation principles and tools for creating engaging in-game animations.

  • Excellent artistic sense and a passion for creating visually compelling effects.

  • Ability to work effectively within a team and communicate ideas clearly.

  • Experience working on 2D mandala games or similar puzzle/experience titles.

  • Knowledge of 2D animation software like Spine or After Effects.

  • A portfolio showcasing your VFX and animation skills in a 2D game context.

Why do we enjoy working here?

  • Be part of something new: Emphasize the chance to be a founding member of the game development team and build something from the ground up.

  • Shape the future of Yoko: Highlight how this role will directly influence the direction and success of the company’s game development journey.

  • Learn and grow with us: State the opportunity to develop new skills and stay at the forefront of the latest VFX techniques in Unity.

  • Be challenged and make a real impact: Highlight how the role offers the chance to tackle interesting challenges and see their work directly implemented in the game.

What are the conditions and bonuses?

  • Competitive salary and benefits package: This is a broad statement that indicates you offer a salary in line with the market rate for the position, along with a variety of benefits.

  • Health insurance: Group health insurance plans can be a major perk for employees, especially if they cover a significant portion of the costs.

  • Paid time off (PTO): This could include vacation days, sick leave, and personal days.

  • Learning and development opportunities: This could include tuition reimbursement, conferences, workshops, or access to online learning platforms.

  • Flexible work arrangements: This can encompass remote work options, flexible hours, or compressed work weeks.

The selection process

Portfolio review

Interview

Test if needed

Adobe After Effects Spine urp Unity3D visual-effects

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