What are you working on?
- Genres: Role-playing
- Platforms: Mobile
For which tasks (responsibilities)?
The VFX Artist is responsible for creating, VFXfor characters, environments, UI and in-game cinematics for Dreams Quest Games. This position requires exceptional artistic ability and technical expertise in areas such as particle systems, shadergraph, and understanding in VFX for mobile.
Responsibilities:
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Create mobile friendly VFX in unity using Particle systems, shader graph, mesh and textures.
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Create meshes, textures, flipbooks as per the fx.
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Create optimised VFX in collaboration with Technical artist to make sure VFX runs on all platforms.
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Collaborate with team members for integration and implementation of the VFX.
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Understand development requirements before creating vfx.
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Implement assets into the Unity game engine.
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Task completion and reporting to team members.
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Ensure that all assets meet the technical and artistic requirements of the project.
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Stay up-to-date with new technology and techniques in environment art
What kind of professional are we looking for?
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Strong knowledge of VFX in Unity and particle systems in Unity 3D URP is a must.
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Understanding of how animation works in Unity.
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Understanding of meshes and UV to work around texture animation/fx.
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Strong understanding of models, UV packing, texture baking and fundamentals of PBR textures.
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Real-world understanding of proportion, depth, scale, and physical space
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Strong creative and problem-solving skills
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Proficient in English
What are the conditions and bonuses?
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100% remote work in an international environment on a prestigious project
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Working with global, creative, friendly and talented teams
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15 paid leave days per annum
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Salary adequate to experience and skills