VFX Artist (remote) at Volmi – A Virtuos Studio #vacancy #remote

For which tasks (responsibilities)?

  • Create high quality real-time VFX assets in different art styles;

  • VFX optimization;

  • Solve technical, creative and organizational issues both within your team and collaborating with other team members.

What kind of professional are we looking for?

  • 3 + years minimum industry experience;

  • A portfolio that demonstrates VFX within a released game or game engine;

  • Strong understanding of real time rendering techniques, shaders, physics, lighting, PBR etc;

  • Proficiency with 3ds Max, Maya, Blender and/or similar software;

  • Good understanding of VFX optimization for real time;

  • Broad range of artistic styles, passion in creating high-quality particle effects and textures;

  • Strong core art skills, including an understanding of composition, form, silhouette, color and light theory.

Will be a plus:

  • Working knowledge of dynamics and simulations package;

  • Scripting experience;

  • Excellent knowledge of color theory, fundamentals of physics of light and composition;

  • Passion for video games;

  • Never-ending thirst for learning and growth.

What are the conditions and bonuses?

  • Career and professional growth;

  • Flexible work schedule, office or remote work;

  • 20 working days of paid vacation and 10 paid sick days;

  • Team building, and other fun activities.

Autodesk Maya Basics of composition scripting Blender microsoft-dynamics visual-effects 3ds Max pbr physics Video games

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