What are you working on?
- The name of the project(s): Dustland,
- At what stage of the project(s)? Late development stage. Release in 2024.
- Genres: Shooter, MMO
- Platforms: PC
Team size and structure?
20+
For which tasks (responsibilities)?
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Development, optimization and maintenance of server system platforms
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Creation and development of monitoring tools for the systems in development
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Direct collaboration with game development teams and support for their work
What kind of professional are we looking for?
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at least two years of experience with C++ (commercial or indie team)
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good knowledge of STL
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creating software for high-load projects
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experience in developing network applications (server-side)
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multithreading
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ability to evaluate algorithmic complexity
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confident knowledge of network interaction (sockets)
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basic knowledge in SQL
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experience with NoSQL database
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confident knowledge of version control systems (git)
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system thinking and a high degree of self-organization
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completed higher education
Why do we enjoy working here?
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Opportunity to work from anywhere in the world or in our office.
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Opportunity to implement your own ideas.
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Payments protected from currency fluctuations.
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Professional growth, participation in specialized conferences, courses, and other events worldwide.
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Support for important life events.
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Bonus system for completing tasks and being proactive.
What are the conditions and bonuses?
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There is a prospect of business trips. Participation in computer exhibitions, both for developers and gamers. The frequency depends on the number of events in which the team participates.
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The work schedule can be adjusted according to your wishes.
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Team and personal bonuses are possible.
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In the future, a relocation package to tropical countries is possible.
C++ Git SQL version-control Backend multithreading stl NoSQL sockets