We are BoomBit , a leading Mobile Gaming company with a global audience of millions of players and over 1 billion downloads of our games since our inception in 2010. Our main games from the BoomBit Group include Hunt Royale, Dancing Line and Ramp Car Jumping. We’re a game developer and a publisher. With over 320 employees, we cover games of nearly any genre in the free-to-play (F2P) model on iOS and Android, and also on the Nintendo Switch.
We have experts across publishing, user interface/experience (UI/UX), game design, monetisation, user acquisition (UA), creative, business intelligence (BI), quality assurance (QA), LiveOps, art and game development spread across and are continually looking to strengthen our team.
Location: Hybrid/Remote Work
We are seeking an experienced DevOps Engineer to join our team and manage and optimize CI/CD processes using tools like Jenkins/TeamCity.
Responsibilities:
- Design, implement, and maintain CI/CD processes using Jenkins and TeamCity
- Build games developed in Unity, primarily for iOS and Android platforms
- Automate the build, test, and deployment processes for applications
- Build, test, and automate tasks related to custom development tools
- Collaborate with development and QA teams to ensure a smooth deployment process
- Troubleshoot issues related to CI/CD processes and underlying CI/CD agents resources including VMs, Macs, and some networking
- Create and maintain technical documentation
Requirements:
- Minimum two years’ experience as a DevOps Developer
- Experience with CI/CD tools – Jenkins/TeamCity
- Familiarity with version control systems (Git)
- Scripting skills (Bash, Groovy)
- Experience with deploying .NET, JavaScript (Angular, Next.js, etc.), applications
- Knowledge of containerization (Docker)
- Practical knowledge of Linux/Unix operating systems
- Strong debugging and problem-solving skills
- Ability to work in a team and good communication skills
- Knowledge of implementing best security and DevOps practices in organizations
- Very good knowledge of English (spoken and written)
Preferred:
- Knowledge of iOS and Android platforms and the process of releasing applications on these platforms.
- Willingness to learn ins and outs of building Unity applications
- Basic familiarity with public cloud services (AWS or Google Cloud) including deploying services like AWS Elastic Container Registry, AWS Elastic Container Service, AWS S3, GCP CloudRun, GCP Artifact Registry
- Familiarity with Bitbucket Pipelines or Github Actions
Why should you apply?
- Competitive salary based on experience and skills
- Stable employment condition
- Flexible working hours! Start between 7 and 10 AM – it’s your call
- Work tools provided – Computer/Monitor – everything to help you succeed
- Private medical healthcare
- Sports packages program
- Chance to join and train in the company’s volleyball and football teams
- A modern, non-corporate work culture with fun, creative people who make your job more enjoyable
- Direct communication with supervisors
- International team with expertise from around the Mobile Games Industry
- A creative environment that encourages knowledge-sharing
- Possibilities to improve your skills, e.g., internal workshops and training programs
- Nice office in Gdańsk with garden, place for bicycles, with shower and fully equipped kitchen
- Free parking spots next to our office and public transport in close vicinity – two-minute walk from a bus stop
- Many opportunities to integrate with others: board games evenings, LAN parties, BBQ at the office during summer, and more
- Quarterly Team building events (optional) – an excellent way for you and your team members to bond
- Certified Employer by Great Place to Work
Git Unix JavaScript Linux DevOps TeamCity Docker Bash .NET Angular Next.js Jenkins Unity3D groovy