What are you working on?
- Genres: Puzzle
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
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Development of features and mechanics from the planning stage to implementation
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Interaction with developers, artists and other designers
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Writing a clear game design document
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Working out the meta
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Building a balance
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Creation of game levels
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Deconstruct and competitor analysis
What kind of professional are we looking for?
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2-3 years of game designer experience
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Experience working as a project’s feature-owner or mini-team
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Understanding of product and business goals, ability to prioritize
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Writing clear documentation, interacting with team members
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Ability to convey information to all team members: art, gd, dev, qa, analytics
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Knowledge of monetization trends and general mobile market trends
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Good understanding of the casual puzzle market
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Deep understanding of game mechanics
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Understanding of basic analytical metrics
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Experience with AB tests
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Experienced Unity and Github User
Will be plus:
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Experience in Level design
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Experience working on large successful projects: in app /hyper casual / hybrid
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QA background
What are the conditions and bonuses?
For your success we offer:
18 business days of compensated day-offs
8paid Personal Days a year + 1 day is added every year
Flexible Public Holidays policy
Individual budget for training and growth
❤️ 100% Sick Leave compensation
Payment for wear and tear on equipment while using a personal computer
Remote work
iOS Android GitHub mobile-development Game Designer Unity3D A/B testing