What you will be doing:
- Developing plugins for 3D software (Cinema 4D, Blender, V-Ray renderer, etc.) that integrate into render farm software
- Designing and implementing software features to meet product requirements
- Working on user-facing software bugs & features
- Brainstorming new ideas and concepts
- Proactively contributing to software optimizations, and continuously improving code quality, resilience, and performance
Must-have skills:
- Solid Python programming experience
- Proficient in object-oriented design and implementation
- Git
- Understanding of CI/CD procedures
- Ability to creatively troubleshoot software problems.
Nice to have skills:
- Other programming languages, e.g. MaxScript, JavaScript, C++, Java
- Working knowledge of 3D Software (3ds Max / Maya / Cinema4D / Blender)
In return we offer:
- Join a collaborative and creative environment where your ideas matter.
- Explore new technologies and concepts alongside our passionate team.
- Be part of brainstorming sessions shaping the future of our Company.
- Competitive salary and bonuses tailored to your experience and performance.
- Embrace the flexibility of remote work and flexible hours.
- Enjoy full-time employment or B2B arrangement.
Copernicus Computing is one of the largest websites providing rendering services over the Internet. It was founded in 2014, and since then, it has grown to a team of approximately 40 people. We always seek opportunities to employ the best people to engage in the company’s mission – to provide the most customer-friendly and simple rendering service.
The team is international, and we mainly use English to communicate within the company.
So please send your application in English.
maxscript C++ Autodesk Maya Git Blender CI/CD Python cinema-4d Java JavaScript V-Ray 3ds Max