What are you working on?
- Genres: Hyper-casual
- Platforms: Mobile, iOS, Android
For which tasks (responsibilities)?
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Develop and maintain the visual style of projects;
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Full cycle creation of in-game assets, including characters, environments, and other game elements, using modeling, texturing, and coloring in accordance with the chosen style;
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Create UI and icons for projects;
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Develop concepts and work closely with game designers to create unique visuals and implement new features in the game;
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Integrate created models and textures into Unity, and collaborate with other team members to ensure high-quality implementation in the game;
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Model using Maya, Blender, or 3ds Max (low-poly, mid-poly), including UV mapping, texturing, and exporting assets to Unity;
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Develop game effects to create visually appealing and realistic elements;
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Work with materials and shaders in Unity to achieve the required visual effects and optimize performance;
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Rigging, skinning, and animation, including setting up skeletons and controls, working with weights, exporting and setting up animations from Mixamo, and integrating them into Unity;
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Participate in creating and setting up animation cycles for characters and objects, ensuring smooth and realistic movements.
What kind of professional are we looking for?
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Excellent proficiency with 3D software such as Blender (modeling, texture painting and baking, rigging), Maya, or 3ds Max;
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Deep understanding of design principles, composition, form, and color;
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Ability to work with various artistic styles, adapting to project requirements;
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Experience with Unity;
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Knowledge of optimization processes for models and textures to improve game performance;
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Experience with hyper-casual and hybrid-casual projects;
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Generative prompting (Dalle-3/Midjourney/SD);
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Has conversational skills in Russian.
Preferred Qualifications:
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Experience training Stable Diffusion (or other models);
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Having a library of ready-to-use assets for projects.
Experience:
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Working on hybrid/hyper-casual games as an artist/lead;
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Bringing products to testing stages.
Why do we enjoy working here?
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Remote full-time work in a stable gaming company;
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Adequate management;
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A team of passionate specialists who will always help in difficult situations and support you in a friendly manner.
Autodesk Maya Midjourney 3D Artist Blender Stable Diffusion artwork Unity3D 3ds Max