Level Designer at Kevuru Games #vacancy #remote

For which tasks (responsibilities)?

  • Design and create captivating and balanced levels;

  • Ensure levels are engaging, fun, and progressively challenging;

  • Collaborate with the game design team to refine level mechanics and features;

  • Adjust and balance levels based on player feedback and analytics;

  • Work with difficulty curves to ensure a smooth and rewarding player experience;

  • Utilize level editors and Unity to implement and test level designs;

  • Continuously iterate and improve levels to maintain player interest and retention.

What kind of professional are we looking for?

  • Experience as a Level Designer in the gaming industry 1 year+;

  • Strong understanding of game mechanics, and level flow;

  • Proficiency in balancing difficulty curves and ensuring a smooth player progression will be a plus;

  • Experience with level editors and tools used in game development;

  • Knowledge of Unity and its level design capabilities or work with the levels editors;

  • Ability to work collaboratively in a team environment;

  • Strong analytical and problem-solving skills;

  • Excellent communication skills, both written and verbal;

  • Experience with casual games such as solitaire, match-3, or match-2 games;

  • Familiarity with creating levels for mobile games;

  • A portfolio showcasing previous work on similar projects will be a plus.

Why do we enjoy working here?

  • Remote work;

  • Open management without bureaucracy;

  • Salary reviews according to the results of performance appraisal;

  • 5 days paid sick leave and 18 working-days’ vacation;

  • Days off on National/Bank Holidays according to the legislation of Ukraine;

  • Conferences, knowledge sharing activities, certification;

  • Availability of sabbatical;

  • Possibility to grow inside the friendly and professional team.

Mobile gaming Communication Analytical skills Problem-solving Level Designer Unity3D

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