macOS Software Engineer at Renewed Vision #vacancy #remote

The Renewed Vision macOS Software Engineer will develop innovative features and technologies that will drive the growth of our platform.

You love working on software for macOS and have a track record to prove it . You might even have a bit of a love-hate relationship with macOS and AppKit — knowing that the built in technologies are great, but they do have their shortcomings. You write code with a product focus knowing that there is a balance to be found in the tension that exists between code perfection and customer value. You have the skills and desire to work with a multi-platform cross-functional team in developing and delivering solutions that will move our products forward.

We want people who:

  • Have extensive experience developing and delivering high quality software on macOS, this could include previous experience with Swift, Objective-C, SwiftUI, AppKit, Xcode, XPC.
  • Are deeply familiar with Objective-C and Swift
  • Can focus on details while understanding the importance of timely, high-quality, updates
  • Understand the balance between refactor now vs. refactor later
  • Consistently seek to learn and develop both personally and professionally

We really want people who:

  • Are comfortable with C/C++ and practical experience using these languages with Swift/Objective-C (if you have C++ experience but not Swift/Objective-C experience, please look at other roles within our company as this role requires Swift/Objective-C experience)
  • Have excellent written and verbal communicator
  • Take ownership of projects, work with loosely defined specs, and drive for results

Our best developers will have:

  • Experience developing and integrating cloud services into a native application
  • Worked on graphics applications using OpenGL, Metal, or other graphics frameworks

Benefits

  • Paid Time Off
  • Health Insurance
  • Dental Insurance
  • ♿ Disability Insurance
  • Paid Sabbatical
  • Profit Sharing
  • In-Person, Hybrid, or full-remote work environment

C++ opengl Xcode xpc macOS SwiftUI appkit Objective-C metal Swift Software Engineer

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