Jobs

3D Generalist (InGame Marketing) (remote) at Strikerz Inc. #vacancy #remote

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What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? Set up in-game scene compositions specifically for rendering marketing promotional materials, such as posters, banners, feature graphics, and ASO graphics. Create and render character poses for promo materials. Establish the […]

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Strong Junior/Middle 2D Artist (Generalist) at Gamzix #vacancy #remote

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For which tasks (responsibilities)? – Creating symbols, characters, environments, pop-ups, and logos from concept to final render; – Preparing files for animation; – Adhering to established deadlines for task completion and project pipelines; – Actively engaging with the team, participating in brainstorming sessions, and discussing ideas; – Providing feedback and […]

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VFX Artist (remote) at Frogwares #vacancy #remote

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What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? Creation of consistently eye-catching, real-time VFX using 2D/3D packages and in-engine FX systems; Creation of special/post process effects for gameplay mechanics, scenes, environment, cutscenes; Applying effects to environment and gameplay to create a desired atmosphere; […]

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Game Mathematician at Barbara Bang #vacancy #remote

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What are you working on? Platforms: Browser For which tasks (responsibilities)? Create mathematical models for games. Discuss and participate in brainstorming sessions for game ideas and game features. Model and tune mathematical models using Excel. Create quick prototypes to test game flow and game balancing. Test and verify accuracy of mathematical models via […]

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2D Weapon Artist at FARCANA #vacancy #remote

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What are you working on? The name of the project(s): Farcana Genres: Shooter Platforms: PC For which tasks (responsibilities)? – Development of sketches, detailed concepts and weapon projections based on references, character design and TOR from the Game Design department – Weapon VFX sketches – Development of weapon skins – […]