What are you working on? The name of the project(s): mid-core MMO project At what stage of the project(s)? building core gameplay Genres: Action, Role-playing, MMO Platforms: Mobile Team size and structure? 11-50 For which tasks (responsibilities)? Integrate and configure assets: textures, 3D models, animations, VFX, SFX. Design and animate […]
Search Results for: Technical Artist
Lead Technical Artist (remote) at Frogwares #vacancy #remote
What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? Our studio is looking for a Technical artist to work on many existing and future IPs on various platforms. Candidates should have a solid artistic/visual aesthetic sense and technical knowledge of computer graphics and programming. […]
Character Artist (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Environment Artist (m/f/d) at DECA Games #vacancy #remote
About DECA Games We believe that games should be played for decades but many are abandoned even when a loyal community is screaming to keep them alive. DECA specializes in acquiring games from other developers and reinvigorating them to continue to entertain for decades. When other studios see an old […]
Incubation Technical Art Lead Full-time | Hybrid / Bungie-Approved Remote Locations | Art | Inc[...] at Bungie, Inc. #vacancy #remote
Would you like to work on a new IP and new genre at Bungie that combines amazing action feel with lighthearted and whimsical characters? Are you drawn to games with stylized art direction? Do you enjoy puzzling your way through diverse visual challenges to create experiences that are beautiful, consistent, […]
Technical Game Designer at FARCANA #vacancy #remote
What are you working on? The name of the project(s): Farcana Genres: Shooter Platforms: PC For which tasks (responsibilities)? Translate documentation from conceptual game designers into technical specifications for code and maintain documentation up-to-date Work in Unreal Engine 5: Acceptance and configuration of character and weapon abilities Shooting mechanics setup […]
Middle Level / Environment Artist at Eschatology Entertainment #vacancy #remote
What are you working on? At what stage of the project(s)? Production Genres: Shooter, Souls-like Platforms: PC, Console Team size and structure? 51-100 For which tasks (responsibilities)? Full cycle of creating and development of locations (from common props and modular sets till set dressing and final polishing) in cooperation with […]
VFX Artist at Dreams Quest #vacancy #remote
What are you working on? Genres: Role-playing Platforms: Mobile For which tasks (responsibilities)? The VFX Artist is responsible for creating, VFXfor characters, environments, UI and in-game cinematics for Dreams Quest Games. This position requires exceptional artistic ability and technical expertise in areas such as particle systems, shadergraph, and understanding in […]
Technical Game Designer at FARCANA #vacancy #remote
What are you working on? The name of the project(s): Farcana Genres: Shooter Platforms: PC For which tasks (responsibilities)? Translate documentation from conceptual game designers into technical specifications for code and maintain documentation up-to-date Work in Unreal Engine 5: Acceptance and configuration of character and weapon abilities Shooting mechanics setup […]
Render Programmer (remote) at 4A Games #vacancy #remote
For which tasks (responsibilities)? Work with others to expand our next-generation graphics pipeline including advanced lighting and rendering techniques, and special effects. Experience in identifying bottlenecks and optimizing existing / future rendering code. Self-driven to learn new rendering techniques and implement them. Strong communication skills and proficiency in working with […]