Location: Remote (International Applicants Encouraged) Experience-1year Apply Today!About Us We’re on the cutting edge of virtual reality, and we want you to join us! Led by an independent entrepreneur with a passion for the expansive potential of VR, we’re embarking on an ambitious project aimed initially at Oculus and later […]
Search Results for: Unreal Engine
Remote EST - Associate Producer at Insight Global #vacancy #remote
A large software and gaming company is looking for an Remote Associate Producer to join a Cinematic Production team. This person will work daily in shotgrid adding shots in trailers, adding tasks, updating naming conventions and will work closely with vendors. This person will work cross functionally with the game […]
Power Platform Consultant at People Can Fly #vacancy #remote
People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, Ireland, US, and Canada and from all over the world thanks to our remote work programs. Founded in 2002, we made […]
Incubation Technical Art Lead Full-time | Hybrid / Bungie-Approved Remote Locations | Art | Inc[...] at Bungie, Inc. #vacancy #remote
Would you like to work on a new IP and new genre at Bungie that combines amazing action feel with lighthearted and whimsical characters? Are you drawn to games with stylized art direction? Do you enjoy puzzling your way through diverse visual challenges to create experiences that are beautiful, consistent, […]
Head of QA at FARCANA #vacancy #remote
What are you working on? The name of the project(s): Farcana Genres: Shooter Platforms: PC For which tasks (responsibilities)? Responsible for the quality of all QA activities and artefacts on projects Accountable for planning, resourcing and execution of all QA activities Identifies opportunities for improvements in QA processes and manages […]
Level Designer at Eschatology Entertainment #vacancy #remote
What are you working on? At what stage of the project(s)? Production Genres: Shooter, Souls-like Platforms: PC, Console For which tasks (responsibilities)? Designing game levels from concept to completion Working closely with the Game Design team to ensure gameplay is consistent across all levels Maintaining pacing, timing, sightlines and landmarks as key […]
Technical Game Designer at FARCANA #vacancy #remote
What are you working on? The name of the project(s): Farcana Genres: Shooter Platforms: PC For which tasks (responsibilities)? Translate documentation from conceptual game designers into technical specifications for code and maintain documentation up-to-date Work in Unreal Engine 5: Acceptance and configuration of character and weapon abilities Shooting mechanics setup […]
Technical Game Designer (remote) at Boolat Play #vacancy #remote
Над чим працювати? Жанр: Казуальні Платформи: Mobile Розмір і структура команди? 70 На які завдання (обов’язки)? написання технічної документації; робота з редактором гри; розробка механік та систем через систему конфігурації параметрів ігрових елементів; налаштування та балансування ігрових механік; налаштування інтерактивних катсцен у зв’язці з наративною складовою; підключення, налаштування та розміщення […]
Render Developer at Farom Studio #vacancy #remote
What are you working on? Genres: Action, Adventure, Strategy, Shooter Platforms: PC, VR, Console Team size and structure? 50+ For which tasks (responsibilities)? Develop and optimize rendering systems for real-time and offline applications. Create shaders, lighting models, and post-processing effects to achieve high-quality visuals. Implement and maintain rendering features and […]
Network Gameplay Technical Lead at Strikerz Inc. #vacancy #remote
What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? We are looking for a Lead Network Engineer to join one of our recently created teams. Network Team is in charge of creating high-quality code that guarantees a great multiplayer […]