What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? We are looking for a Lead Software Engineer to join the Core Gameplay Development Team. The team is working on the heart of the game, transforming design ideas into smooth […]
Search Results for: multiplayer
Senior Unity Developer at Junkineering #vacancy #remote
For which tasks (responsibilities)? Collaborate with the design and art teams to develop gameplay mechanics and systems in Unity. Implement and optimize game features, ensuring smooth performance across different platforms. Write clean, maintainable, and efficient code. Debug and fix issues reported by testers and players. Stay up-to-date with the latest […]
Junior Strong QA Engineer (GameDev) at Pingle Studio #vacancy #remote
For which tasks (responsibilities)? — Functional testing; — Compliance testing (TRC PlayStation); — Pre-release build checks; — Smoke and sanity build testing; — Creation of reporting documentation on the status of the project; — Creation and development of the internal QA test documentation for the project; — Working with target managers Xbox/PlayStation/Nintendo Switch; — Working with debug functionality of the consoles Xbox/PlayStation/Nintendo Switch; — Working with […]
Middle C++ Developer at Volmi – A Virtuos Studio #vacancy #remote
For which tasks (responsibilities)? Develop and maintain advanced game features in C++, ensuring high performance and a great user experience; Collaborate with the design and art teams to bring new game features and concepts to life; Optimize game performance for mobile devices, ensuring smooth gameplay across a variety of devices and platforms; Implement and maintain network […]
senior/mid, Unity Developer (remote) at Holyday Studios #vacancy #remote
What are you working on? The name of the project(s): Firestone Idle RPG, New unannounced project At what stage of the project(s)? Launched Genres: Role-playing Platforms: PC, Mobile, Browser, iOS, Android Team size and structure? 11 For which tasks (responsibilities)? Develop and implement game functionality using Unity and C#. Collaborate […]
Unity Developer at Whimsy Games #vacancy #remote
What are you working on? Platforms: Browser, PC, Mobile For which tasks (responsibilities)? Collaborate with designers, artists, and other developers to create engaging player experiences Collaborate with QA teams to ensure high-quality game releases Develop and implement gameplay mechanics, systems, and features Work with game developers on existing Unity title enhancements Design and implement […]
Game Design Director (Incubation Team) at Electronic Arts #vacancy #remote
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. Founded in 2010 by the original creators […]
Senior Backend Developer at Fun Crafters #vacancy #remote
Expected, C#, Google Cloud Platform, AWS, RabbitMQ, Kafka, SQL, Redis, Docker, Kubernetes Optional, akka Your responsibilities, Embark on a journey with FunCrafters, where we’re more than just a gaming company – we’re a haven for enthusiasts and pioneers in the mobile gaming realm. With a legacy of over a decade, […]
Senior Backend Developer at FUN CRAFTERS SP. Z O O. #vacancy #remote
About us Embark on a journey with FunCrafters, where we’re more than just a gaming company – we’re a haven for enthusiasts and pioneers in the mobile gaming realm. With a legacy of over a decade, we’re committed to crafting mobile games that leave a lasting impression. As we venture […]
Senior Game Designer @ Innovecs at Innovecs #vacancy #remote
Minimum 5 years of experience as a Game Designer, including monetization design and data analytics; Excellent understanding of video game industry, mobile game market, monetization strategies and solutions over it; Experience in design physics-based games, multiplayer features, game modes design; Ability to plan and drive actionable insights due to launched strategy, product needs, and user feedback; Ability to quickly grasp […]