Senior Unity Developer at Pingle Studio #vacancy #remote

For which tasks (responsibilities)?

Functionality and main scope of work:

  • Game porting;

  • Developing and implementing new game functionality;

  • Working with UI systems;

  • Optimizing and bug-fixing on the existing projects;

  • Implementing the 3rd party services.

What kind of professional are we looking for?

Required hard skills:

  • Implementing new services;

  • Optimizing the existing projects;

  • Working with the controllers;

  • Working with the old and new UI systems

  • Working with the engine on the consoles;

  • Multiplayer development;

  • Publishing on Microsoft and Sony platforms;

  • Shaders optimizing.

Additional requirements/will be an advantage:

  • Experience with Unity;

  • Experience of working with various gaming platforms;

  • Experience with multiplayer projects;

  • Updating the existing games (updating the engine versions)

  • Optimizing

  • Working with the distribution platforms (Steam, AppStore, Google Play).

Why do we enjoy working here?

What we offer:

  • Fast hiring and clear process;

  • 20 Paid Vacation Days;

  • 10 Paid Sick Leave Days;

  • Regular salary reviews;

  • Personal Development Plan for clear growing of skills;

  • Accountant support and full taxes coverage;

  • Comfortable Office Location and the ability to work remotely;

  • Corporate English lessons;

  • Advanced training: compensation of 50% of the cost of training courses, and video courses;

  • Career Path and Mentorship Program;

  • Referral internal Program: Active Program with Great Bonuses;

  • Community of people who understand your game passion.

optimization Unity3D

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