Senior Unreal Developer (remote) at Red Rift #vacancy #remote

What are you working on?

  • Genres: Adventure
  • Platforms: PC

For which tasks (responsibilities)?

This is a full-time remote role for a Middle/Senior Unreal Developer. The Unreal Developer will be responsible for combat melee system, gameplay mechanics and tools, as well as optimizing the overall game performance. More details about the project can be found out during the interview.

What kind of professional are we looking for?

  • At least 3 years of full-time experience in product development using C++, including at least 2 years in general game development on Unreal Engine/C++, with at least 1 year focused on gameplay development for multiplayer games

  • Truly deep knowledge of the architecture of key classes, including the Gameplay Framework and GAS in Unreal Engine

  • Desire and ability to learn new things and engage in R&D tasks, such as EOS integrations

  • Passion for video games and a deep understanding of how game systems and mechanics work

  • Strong collaborative skills, passion to get work done efficiently and iteratively

  • Excellent communication skills, with English proficiency at upper-intermediate or higher levels

  • Interest in working in a horizontal structure with direct communication between departments (i.e., no unnecessary bureaucracy), increased responsibility (feature ownership) and creative freedom for developers, with workflows that include pull request flows with cross code reviews done by all dev team members

What are the conditions and bonuses?

  • Completely remote work

  • Flexible schedule with 40-hour working week

  • Inflation-protected wages

  • A team of professionals who are in love with their work, who will always help in difficult situations and support in a friendly way

  • Transparency of processes and adequate management

C++ Communication Collaboration Unreal Engine Architecture Video games

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