Software Engineer, Sensor (MacOS) - SWAT/SDX (Remote) at CrowdStrike #vacancy #remote

CrowdStrike, Inc. Full time R18712 About the Product: CrowdStrike Falcon Host is a two-component security product. One component is our sensor which is installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon Host cloud. The cloud component aggregates sensor telemetry for each customer s network, can correlate malicious behavior across multiple machines, and presents our customers with a prioritized summary of the threats detected in their environments. About The Role: This is a software engineer role in the Sensor Developer Experience (SDX) engineering team that supports the development of CrowdStrike s sensor. The tools engineer owns development of our build and test tools and works closely with the engineering teams. As a tools engineer, you will use your strong technical ability to drive visibility, quality and velocity across many different platforms, developing repeatable and scalable processes on all supported OS versions and chipsets. What You ll Do: Support and improve existing tools for build, release, and engineering teams. Define, build, and maintain tools to improve scale and efficiency in our product and release processes. Drive and own improvements in product development pipelines and tooling. What You ll Need: BS degree in Computer Science and/or equivalent experience. 4 years or greater of software development experience in Python and C/C++. Experience working within MacOS enviornment Endpoint, SDET, and/or DevOps background Proficiencies with CMake, Bazel, Ninja, Docker, C/C++ Compiler Internals (MSVC, GCC, CLANG), Coverage tooling (codecov, lcov, gcov, coveralls, …), Continuous-integration (Jenkins, GitHub workflows, …) Demonstrated history of leadership and independent research and development Able to communicate, collaborate, and work effectively in a globally distributed team. Bonus Points: Ownership and/or primary maintainer on open-source repository which demonstrates clean and organized engineering principals with developer friendly workflow integrations (continuous integration, code coverage, etc.) Cross platform experience: Windows, Linux, and Mac Experience automating release and build processes. Professional experience developing tools reflecting/supporting quality innovations. Experience with LogScale, Splunk, or other logging platforms. Experience writing frameworks or development of a SDK #LI-CW1 #LI-Remote #HTF We are committed to fostering a culture of belonging where everyone feels seen, heard, valued for who they are and empowered to succeed. Our approach to cultivating a diverse, equitable, and inclusive culture is rooted in listening, learning and collective action. By embracing the diversity of our people, we achieve our best work and fuel innovation – generating the best possible outcomes for our customers and the communities they serve. CrowdStrike is committed to maintaining an environment of Equal Opportunity and Affirmative Action. If you need reasonable accommodation to access the information provided on this website, please contact for further assistance. CrowdStrike participates in the E-Verify program. Notice of E-Verify Participation – Participation Poster ES.pdf Right to Work – RightToWorkPoster%20Eng_Es.pdf Apply Here: PI241560422

ninja cmake Visual-c++ SDK Splunk macOS Python SDET endpoint GitHub Actions sensors GCC bazel C++ DevOps Docker Jenkins clang Software Engineer

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