What are you working on?
- The name of the project(s): Platformer Game
- At what stage of the project(s)? Prototype
- Genres: Platformer
- Platforms: PC, Mobile, Console
Team size and structure?
Up to 10 people
For which tasks (responsibilities)?
Your main responsibilities:
* Produce 3D assets for the game (environments, GPE), following the desired artistic direction (concepts, references), supported by the Lead Artist and the Art Director.
* Integrate these assets into the game engine and ensure quality in the rendering environment
* Take into account technical, time and budget constraints to ensure optimum graphic quality.
What kind of professional are we looking for?
Your profile:
* You have 2+ years similar experience.
* Very good knowledge of 3D design and sculpting tools such as Zbrush, 3Ds Max, Substance etc.
* Excellent ability to bring style to your creations, while respecting the artistic direction and technical constraints imposed.
* Good knowledge of 3D rendering engines
* Experience in the cartoon world
* Fluent English preferred
What is important for us in a person?
* Good communication and teamwork skills
Why do we enjoy working here?
* Working on a cool cartoonish project
* The ability to influence the product and see it’s growth
* Regular constructive feedback
What are the conditions and bonuses?
We offer:
* 100% remote
* Paid vacation, sick leave, and additional days-off.
The selection process
* HR interview
* Test task
* Technical interview
3D Artist console mobile-development substance Zbrush Personal computer (PC) 3ds Max