For which tasks (responsibilities)? Design and create captivating and balanced levels; Ensure levels are engaging, fun, and progressively challenging; Collaborate with the game design team to refine level mechanics and features; Adjust and balance levels based on player feedback and analytics; Work with difficulty curves to ensure a smooth and […]
Search Results for: Game mechanics
Unity Developer at Whimsy Games #vacancy #remote
What are you working on? Platforms: Browser, PC, Mobile For which tasks (responsibilities)? Collaborate with designers, artists, and other developers to create engaging player experiences Collaborate with QA teams to ensure high-quality game releases Develop and implement gameplay mechanics, systems, and features Work with game developers on existing Unity title enhancements Design and implement […]
Senior Game Designer – Sandbox at Electronic Arts #vacancy #remote
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. Cliffhanger Games is a newly formed Seattle […]
Senior Game Designer at Fun Crafters #vacancy #remote
Operating system, Windows About the project, Fun-Crafters is on a quest to find a Senior Game Designer who specializes in creating legendary heroes for RPG games. If you’re a master of balance, a creative genius, and have a knack for collaborating with the art team, we want you on our […]
Senior Game Designer @ Innovecs at Innovecs #vacancy #remote
Minimum 5 years of experience as a Game Designer, including monetization design and data analytics; Excellent understanding of video game industry, mobile game market, monetization strategies and solutions over it; Experience in design physics-based games, multiplayer features, game modes design; Ability to plan and drive actionable insights due to launched strategy, product needs, and user feedback; Ability to quickly grasp […]
Senior Animator – Core Gameplay at Electronic Arts #vacancy #remote
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination. Cliffhanger Games is a newly formed Seattle […]
Lead Game Producer at Hitapps #vacancy #remote
What are you working on? Genres: Puzzle, Casual, Word Games Platforms: iOS, Android For which tasks (responsibilities)? Lead the end-to-end production of games, from concept ideation to release and ongoing development; Develop and execute strategies to enhance product growth and user engagement; Optimize product economics and implement effective monetization strategies; […]
Game Producer at FreePlay #vacancy #remote
What are you working on? Genres: Hyper-casual Platforms: iOS, Android Team size and structure? 6 For which tasks (responsibilities)? Work on game projects with in-house and outsourced teams. Work on a monetization strategy, come up with and test the hypotheses for the LTV increase. Coordinate the processes of the development […]
Game Mathematician at Barbara Bang #vacancy #remote
What are you working on? Platforms: Browser For which tasks (responsibilities)? Create mathematical models for games. Discuss and participate in brainstorming sessions for game ideas and game features. Model and tune mathematical models using Excel. Create quick prototypes to test game flow and game balancing. Test and verify accuracy of mathematical models via […]
Technical Game Designer at FARCANA #vacancy #remote
What are you working on? The name of the project(s): Farcana Genres: Shooter Platforms: PC For which tasks (responsibilities)? Translate documentation from conceptual game designers into technical specifications for code and maintain documentation up-to-date Work in Unreal Engine 5: Acceptance and configuration of character and weapon abilities Shooting mechanics setup […]