Jobs

Junior Strong QA Engineer (GameDev) at Pingle Studio #vacancy #remote

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For which tasks (responsibilities)? — Functional testing; — Compliance testing (TRC PlayStation); — Pre-release build checks; — Smoke and sanity build testing; — Creation of reporting documentation on the status of the project; — Creation and development of the internal QA test documentation for the project; — Working with target managers Xbox/PlayStation/Nintendo Switch; — Working with debug functionality of the consoles Xbox/PlayStation/Nintendo Switch; — Working with […]

Jobs

Generalist Software Engineer (Remote) at Ghostpunch Games #vacancy #remote

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The Generalist Software Engineer is responsible for working in writing and debugging code in multiple systems, including gameplay, physics, graphics, AI, Input, UI, networking, tools, and more! ESSENTIAL DUTIES AND RESPONSIBILITIES: Participate in the game programming design process. Maintain regular communication with other game development disciplines (i.e. Art, Design, Audio, […]

Jobs

Cutscene Designer New IP (relocate to Malta, Malta) at 4A Games #vacancy #remote

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For which tasks (responsibilities)? We are looking for an experienced Cutscene Designer to expand and improve on our cutscenes, cinematics, and story delivery.  RESPONSIBILITIES Create and integrate new memorable and stunning cutscenes into the game.  Following Cutscene Director’s guidance go through different stages and multiple iterations in the game editor […]

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R&D Animation Engineer at Strikerz Inc. #vacancy #remote

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What are you working on? The name of the project(s): UFL Genres: Simulation, Sports Platforms: Console For which tasks (responsibilities)? We are looking for a Software Engineer to join one of our Research & Development Teams. R&D Core turns research prototypes into robust, maintainable code designed to reinforce UFL core […]

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Lead Technical Artist (remote) at Frogwares #vacancy #remote

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What are you working on? Genres: Action, Adventure Platforms: PC, Console For which tasks (responsibilities)? Our studio is looking for a Technical artist to work on many existing and future IPs on various platforms. Candidates should have a solid artistic/visual aesthetic sense and technical knowledge of computer graphics and programming. […]

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Level Designer at Eschatology Entertainment #vacancy #remote

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What are you working on? At what stage of the project(s)? Production Genres: Shooter, Souls-like Platforms: PC, Console For which tasks (responsibilities)? Designing game levels from concept to completion  Working closely with the Game Design team to ensure gameplay is consistent across all levels  Maintaining pacing, timing, sightlines and landmarks as key […]